Product designer (UX/UI)

Прямой работодатель  Gameram ( gameram.com )
Сеньор • Тимлид/Руководитель группы • Руководитель отдела/подразделения
Арт, Дизайн • UX/UI design • Mobile design • UX • UI • СМИ, Медиа и индустрия развлечений • Gamedev
12 июня
Релокация • Удаленная работа
Опыт работы более 5 лет
от 4 000 до 5 000 $
Работодатель  Gameram
Описание вакансии

Experience required: 5+ years (Senior/Lead) Full-time, remote or hybrid (Cyprus)

Gameram is a social network for gamers — a space to share game moments, find friends by interest, and be part of a global gaming community.

Now we’ve reached 5 million installs, raised over $7M in funding, and have tens of thousands of daily users worldwide. Our team of 30 people works from 14 countries.

We are looking for a Product Designer with a modern vision and strong B2C experience to help us take Gameram to the next level. We’re aiming for a clean, playful and memorable product design. Our visual inspirations include Duolingo, Zenly, Snapchat, and Fortnite — but we are always open to bold ideas backed by strong reasoning.

You’ll lead the UX and visual direction of the product under the guidance of our CPO, collaborating closely with UX researchers and analysts to ensure every design decision is meaningful and data-driven.

Your role and tasks:

  • Collaborate with the product manager, analyst, and UX researchers on new features;
  • Design user flows, CJMs, and UX logic for our Android/iOS apps and partially for web;
  • Build interface layouts and interactive prototypes in Figma;
  • Refine and maintain our design system;
  • Help ship the dark mode of the app;
  • Review and validate visual assets from external design teams;
  • Work closely with our mobile developers.

What we care about:

  • Ability to clearly explain and defend design decisions;
  • Using product thinking, research methods, and analytics in your work;
  • Strong knowledge of HIG and Material guidelines, understanding of iOS/Android differences.

What makes you a great fit:

  • 5+ years of experience in UX/UI design for B2C products in senior/lead roles;
  • Hands-on experience applying UX research and product thinking;
  • Ownership of your work from concept to release;
  • Confident Figma skills;
  • English level B2 or higher.

Preferred but not essential:

  • Experience with Rive or other animation tools;
  • Love for games, visual taste, or previous work in gaming/entertainment;
  • Experience in international teams.

Why you will love it here:

  • Take the lead in shaping both the product and your design career;
  • Participation in our stock option plan after the trial period;
  • Direct access to founders and quick decision-making;
  • Flexible schedule and remote-friendly setup.

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