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Senior User Acquisition Manager

Прямой работодатель  Hypercell Games ( hypercell.games )
Сеньор
Маркетинг и PR • Growth • Media Buyer • Маркетинговые исследования • Gamedev
9 апреля
Удаленная работа
Опыт работы любой
Работодатель  Hypercell Games
Описание вакансии

Hypercell Games is a mobile game studio behind some of the most downloaded hybrid-casual and puzzle titles on the market.

Our games reach millions of players worldwide.

What you can definitely know about us is:

  • Sand Balls game –360 M+
  • Rope and Balls – 62 M+
  • Freaky Stan – 52 M+
  • Garden Balls – 22 M+
  • Unpuzzle – 22 M+
  • Run&Gun – 13 M+

We are growing a portfolio of puzzle and word games, including a flagship title and projects in a growth phase. As we continue to expand our portfolio, we are looking for a Senior User Acquisition Manager who will take full ownership of UA strategy and performance across our titles. Our User Acquisition team is lean, so we need a specialist who can run paid acquisition independently while also building a structured, scalable approach to growth and being accountable for the results.

For which tasks (responsibilities)?

  • Own User Acquisition results for our puzzle/word game portfolio;
  • Run paid acquisition hands-on for key projects;
  • Maintain performance and stability of the flagship product and grow early-stage (soft-launch) projects;
  • Expand expertise and spend across Google Ads, Meta, and TikTok (and other relevant sources);
  • Plan budgets and growth targets on a 1–3 month horizon;
  • Manage the full UA cycle: hypothesis testing, validation, scaling, and stopping inefficient activities;
  • Work with Product and Analytics to improve LTV and payback;
  • Collaborate with the creative function: generate hypotheses, set briefs, analyze performance, and implement learnings;
  • Provide clear reporting on progress, risks, decisions, and next steps.

What kind of professional are we looking for?

  • 4+ years of User Acquisition experience in mobile games;
  • Proven experience running paid acquisition and scaling campaigns independently;
  • Strong expertise in at least two channels from the following list: Google Ads, Meta, AppLovin, Apple Search Ads;
  • Understanding of game unit economics with a long payback period;
  • Ability to work with LTV/ROAS metrics, not only CPI;
  • Experience with SKAdNetwork and privacy-related restrictions;
  • Strong background in attribution and analytics (AppsFlyer or Adjust; Firebase or similar tools);
  • Ability to make data-driven decisions and take ownership of outcomes;
  • Experience collaborating closely with Product, Analytics, and Creative teams;
  • English sufficient to communicate with ad platforms and partners.

Nice to Have

  • Experience in puzzle/word games (including hybrid puzzles);
  • Understanding of ASO and the app store as a growth channel;
  • Experience automating reporting and monitoring (spreadsheets, BI tools, alerts);
  • Mentoring experience or managing a small UA team;
  • Strong understanding of core F2P metrics and how they interact.

Why do we enjoy working here?

  • The opportunity to work on games played by millions of players;
  • Implement your bold ideas;
  • Paid vacation;
  • Opportunity to grow and develop with the company;
  • Supportive and warm working atmosphere within the team.

Специализация
Маркетинг и PRGrowthMedia BuyerМаркетинговые исследования
Отрасль и сфера применения
Gamedev
Уровень должности
Сеньор