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Level Designer

Прямой работодатель  PLAYMAGIC KYIV ( www.playmagic.com.mt )
KYIV, Ukraine
Миддл • Сеньор
Арт, Дизайн • Gamedev design • Level • Gamedev
30 июля 2020
Удаленная работа
Опыт работы от 3 до 5 лет
Работодатель  PLAYMAGIC KYIV
Описание вакансии

We are looking for a freelancer Level Designer with proven experience in Unreal Engine 4 to help us prototyping one of our original IP project.

Your responsibilities:

  • Own & Improve player’s gameplay experience
  • Accurately and promptly take and implement instruction from the Lead Designer
  • Design and Iterate on design construct including Level Design & Layout
  • Validate and iterate features and mechanics while staying within the game’s vision and core pillars
  • Produce prototypes & Game Levels incorporating prototypes and features 
  • Designing, implementing and testing of game functionality using Unreal Engine 4
  • Expand on the design details and identify issues with the existing game design
  • Accurately complete, assigned tasks in order to meet milestones, schedules and other miscellaneous deadlines.
  • Create & balance content for Gameplay Systems
  • Balance and tune existing gameplay features and systems
  • Engage in research on related topics to find inspiration for designing memorable gaming experiences
  • Work closely with the Artists and Programmers to make sure the design is properly implemented according to the specification
  • Script and create your own prototypes when applicable
  • Foster a culture of sharing knowledge, best practices and standards
  • Identify bugs and issues and suggest solutions to mitigate problems
  • Ensure a high-quality product, together with Quality Assurance
  • Support and contribute to new ideas 
  • Implement proof of concepts for your ideas 
  • Document and illustrate game design systems and concepts
  • Create presentations explaining and showcasing your creations, levels, systems and prototypes

 

REQUIRED QUALIFICATIONS

  • At least 3 years of professional games industry experience as a level designer
  • Strong expertise on how to build interesting gameplay and unique/different gameplay situations. 
  • Understanding of tools, technologies, game development process 
  • Understanding on how objects respond according to the laws of physics
  • Advanced Knowledge on how to work with landmarks and player guidance through level design
  • Good understanding of tools provided by UE4
  • Ability to work independently with assigned tasks

 


Специализация
Арт, ДизайнGamedev designLevel
Отрасль и сфера применения
Gamedev
Уровень должности
МиддлСеньор