Unity Developer

Лимасол, Кипр
Миддл
Информационные технологии • Разработка • Mobile • C# • Android
Релокация • Удаленная работа • Частичная занятость • Работа в офисе
Опыт работы от 1 года до 3х лет
О себе

На данный момент Unity Developer.

Мои компетенции и опыт

Professional Experience
нужен доступ к резюме now
Unity Developer
SEIRIN CORPORATION, Almaty, Kazakhstan (remote)

  • Designed and expanded a data‑driven combat effects system (135+ abilities, 60+ processors, triggers, card/artifact rules).
  • Implemented 15 heroes, each with two unique abilities and original animations, in close collaboration with the art team.
  • Enhanced match networking with reconnect flows and idempotent critical actions - failed actions under drops reduced by ~60%.
  • Implemented UI for matches, progression, IAP shop, battle pass, and friends lobby with invites and sync.
  • Cut party‑ready time to match start by ~35% via the friends lobby.

Project :
Auto Gladiators

  • Launched IAP shop and battle pass (offers, rewards, purchase validation), driving +50% project revenue.
  • Built a friends lobby with invites and state sync.
  • Implemented reconnect flow, reducing session aborts by 2× and increasing D1 retention.
  • Built combat log and progression/economy UI - improved readability and cut upgrade errors by ~25% (playtest data).

нужен доступ к резюме

Junior Unity Developer

FunFlow, Moscow, Russia (on site)

  • Ported 32 UI widgets from Figma to uGUI (table HUD, chip tray, bet spots, daily-bonus calendar, shop cards, VIP panel, chat bubbles), including anchors, safe area, and TextMeshPro.
  • Helped with the 7-day daily bonus screen (claim states, locked/claimed/available); live-ops tied the refresh to +7% D1.
  • Assembled reusable shop-offer prefabs (12 card variants); a weekend chip pack using them did +18% IAP vs the previous similar event.

Project :
Vegas Craps (2M+ Downloads, $ нужен доступ к резюме revenue)

  • Helped with shop and offer UI (price, rewards, purchased/unavailable states) for that weekend pack (+18% IAP vs prior event).
  • Ported chat, gifts, and profile-avatar screens from Figma (8 screens) and hooked them to existing client data.

Специализация
Информационные технологииРазработкаMobileC#Android
Отрасль и сфера применения

Уровень
Миддл

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