3D Artist / Hard-Surface Game-Ready Asset Artist

Krakow, Poland
Джуниор
Арт, Дизайн • 2D/3D
Удаленная работа
Опыт работы какой-то есть
от 60 000 до 150 000 ₽
Есть файл резюме (защищен)
О себе

На данный момент Freelance 2D/3D Artist Co-founder URU DESIGN.

Мои компетенции и опыт

3D Artist specializing in hard-surface modeling and game-ready assets,

with 7 years of background in vector graphics and brand identity

as co-founder of URU DESIGN creative studio.

 

I work across the full production pipeline — from blockout and

low/high-poly modeling to UV unwrapping, baking, and texturing.

 

Core skills:

— Low/mid/high-poly modeling + retopology for animation and deformation

— Clean topology, texture set planning, efficient UV island packing

— Map baking in Substance Painter and Marmoset Toolbag 4

— Texturing: tileable and unique maps, decals, custom normal brushes

— LOD principles and polygon budget optimization

— Modular environments: scene analysis, kit assembly, prop integration

— Rendering in Blender (Cycles), post-processing in Photoshop


Currently completing an Unreal Engine 5 course, covering:

— UE5 project setup: actors, lighting, environment configuration

— Material system: master materials and instances

— Lumen global illumination and reflections

— Asset import and scene assembly pipeline

— Foliage distribution and lighting setup

— Custom LUT creation in Photoshop and implementation in UE5

— Camera animation and cinematic sequences

— Polygon mesh rendering and project publishing

 

Tools: Blender · Substance Painter · Marmoset Toolbag 4 ·

Unreal Engine 5 (in progress) · Adobe Illustrator · Photoshop

 

Portfolio: нужен доступ к резюме


Специализация
Арт, Дизайн2D/3D
Отрасль и сфера применения

Уровень
Джуниор

Есть файл резюме (защищен)


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