Unity Developer

Moscow, Russia
Стажер • Джуниор
Информационные технологии • Разработка • C# • Android • Backend • Mobile
Удаленная работа • Работа в офисе
Опыт работы менее 1 года
от 60 000 до 80 000 ₽
О себе

На данный момент None.

Мои компетенции и опыт

Hello,

I have been passionate about game development since around 2015, initially as a hobby and personal interest. In 2022, I started studying Unity in-depth to apply my knowledge in a professional setting.

I have participated in Game Jams both individually, where I handled all tasks independently, and in teams with task delegation. I have experience as a project leader, including within the context of a game jam.

I have acquired skills for working under tight deadlines, accurately assessing my current abilities, and effectively managing available time for maximum efficiency.

I am comfortable working with documentation, including in English. I have experience with Mirror, DOTween, LootLocker, PlayFab, Blender3D, and A* Pathfinding. Additionally, I have some familiarity with DOTS Entities, NetCode for GameObjects, Lobby, and Relay. I am eager and open to learning new technologies.

GitHub: нужен доступ к резюме I have released several indie games: нужен доступ к резюме

I have several "prototype" projects, including:

Kitchen Chaos - a game where players cook and serve ordered dishes. GitHub: нужен доступ к резюме

SunShaman - a rhythm game similar to Guitar Hero or Friday Night Funkin', where players hit notes at the right time along with the music. Made as part of a game jam in a team. GitHub: нужен доступ к резюме

Mirror P2P Multiplayer - a game similar to tag. Players can move and dash in the direction they are moving. If one player dashes into another, they earn a point. The game ends when one player earns 3 points. Made according to a given specification. GitHub: нужен доступ к резюме

Hyper Casual Game - an idle action farm-style game where players collect wheat and sell it at the barn to earn money. Made according to a given specification. GitHub: нужен доступ к резюме

Toilet Rush Race - a copy of several levels with basic mechanics. Players draw a line from the character to the finish object, after which all characters move along their respective lines. Made according to a given specification. GitHub: нужен доступ к резюме

You can find all these projects on GitHub or нужен доступ к резюме


Специализация
Информационные технологииРазработкаC#AndroidBackendMobile
Отрасль и сфера применения

Уровень
СтажерДжуниор

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